![]() ![]() ![]() To remedy this, Atriox looks to the ruins of the Covenant holy city High Charity - which had been captured by the Flood and crashed onto the surface of the Ark in the final months of the Human-Covenant War - as a potential source of weapons, vehicles and supplies. With the loss of Enduring Conviction, Atriox is still cut off from receiving supplies and aid from his forces in the Milky Way galaxy. Several months following the events of Halo Wars 2 and Operation: SPEARBREAKER, the forces of the UNSC Spirit of Fire and Atriox's Banished are still locked in a bitter stalemate on The Ark. The quarantine shield protecting High Charity. The primary characters of the campaign are the Jiralhanae brothers Pavium and Voridus, who are tasked by Atriox to investigate and salvage the Covenant holy city for useful equipment. Unlike Halo Wars 2 and Operation: SPEARBREAKER, Awakening the Nightmare is set entirely from the point-of-view of the Banished, and is the first time in the series' history in which players can fight against UNSC enemies. Due to the lack of an active monitor on the installation, the Ark's defenses were only able to establish a quarantine zone around the infected city, like the one established on Installation 05. Like the main game, Awakening the Nightmare is set on the Ark, though this time set around the remains of the Covenant city High Charity, which crash-landed on the Ark in Halo 3. Plot Characters and setting Īwakening the Nightmare takes place in June 2559, several months following the events of the main game.
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